Blizzard / Engine + content technology

Graphics + Content Pipeline + Performance

Contribution
Russell Jahn
Software engineering
Context
Hearthstone + an unannounced game at Blizzard

Unannounced title

Lead Engineer for graphics + content pipeline tools + performance

Performance tools
Automated art performance benchmarking and client performance monitoring.
Graphics + rendering
3D graphics techniques and rendering.
Art + audio pipelines
Content pipeline tools for art and audio.

Hearthstone

Engine + multi-platform expert
Core systems, memory and download performance, native mobile development, low-level engine debugging, and SDK integrations.
Content pipeline + artist tools
Asset pipeline maintenance and improvements, client build tooling, and tools for FX artists.
Team support
Engineering guidance and cross-team support to resolve blocking technical issues.
Russell Jahn's Hearthstone credits card.
Russell Jahn / Hearthstone credits.
  • Shipped 9 major game expansions for the most popular digital collectible card game (from 03/2021 - 08/2023).
  • Responsible for core systems, memory & download performance, native mobile development, client build tooling, FX artist tools, and SDK integrations.
  • Maintained + improved asset pipeline to pack + ship all the game’s content worldwide for a long-running live service game.
  • Debugged + provided solutions for low-level game engine issues.
  • Supported engineers across other teams to provide guidance + resolve blocking issues.
Hearthstone gameplay showing Eonar's Flourish and its green spell effect on the TITANS board.
TITANS / Eonar's Flourish. Hearthstone gameplay, 2023.

For project inquiries + collaborations.

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